Hand tracking on Oculus Quest 2 headsets allows you to use your hands as the primary input method for interacting with virtual reality, rather than using controllers.
It is a more easy and fun experience.
To enable hand tracking, you’ll need to follow a few simple steps in the headset’s settings.
We have mentioned them below. And don’t worry they are quite easy.
But first, let’s see…
How To Use Hand Tracking On Oculus Quest?
To use hand tracking on your Oculus Quest, you’ll need to make sure the feature is enabled. Here’s how:
- Press the Oculus button.
- Select the clock icon on the left side of the menu to open the Quick Settings panel.
- In the Quick Settings panel, choose “Settings” to open the full options menu.
- Go to “Device” > “Hands and Controllers”.
- Under “Hands”, make sure “Hand Tracking” is on.
If you leave the “Auto Switch” setting on, your Quest will automatically decide whether to use your hands or controllers for input. When you put the controllers down, it will use your hands. When you pick up a controller again, it will switch back to using the controllers.
To disable the “Auto Switch” setting and manually toggle hand tracking, use the “Hand Tracking” icon in the Quick Settings menu mentioned earlier.
How Does Hand Tracking Work On Oculus Quest 2?
Hand tracking on Meta Quest headsets works by using the built-in cameras and sensors on the headset to detect the position and orientation of your hands and the configuration of your fingers.
The headset uses this information to track the movement and direction of your hands in 3D space.
To do this, the headset employs computer vision algorithms to process the camera video feed and interpret your hand movements.
This allows you to use gestures to interact with the virtual world in a more natural and intuitive way.
The algorithms can track the activity of your hands in 3D space and recognize specific movements, such as pinching, waving, and pointing.
This information controls the virtual environment, allowing you to move objects, play games, and interact with other simulated characters.
For example, you might wave your hand to select an option, the point at an object to select it, or make a fist to grab and manipulate virtual objects.
The headset is able to recognize a wide range of hand gestures and translate them into actions in VR.
Overall, hand tracking on Meta Quest headsets is a convenient and immersive way to interact with virtual reality, and it can be a great alternative to using controllers in some cases.
Here Are Some Gestures For Oculus Quest 2.
|Gestures||What it’s used for||How to do it|
|Point and Pinch||To select something.||When the cursor appears, point your hand at what you want to select. Then, pinch your thumb and finger together to select.|
|Pinch and Scroll||Scrolling up, down, left, or right||Pinch your fingers inward. While still pinched inward, move your hand up, down, left, or right to scroll. When you’re done scrolling, release.|
|Palm Pinch||Brings you back to your Meta Home menu.||Look at your palm at eye level, then hold your thumb and index finger together until fills, then release.|
Which Are Better Controllers Or Hand Gestures?
Whether controllers or hand gestures are better for interacting with the Oculus Quest 2 depends on personal preference and the specific needs of the user.
Both input methods have their own benefits and drawbacks, and it’s up to you to decide which one works best for you.
Controllers offer a more traditional method of input for VR, and they can provide a high level of precision and control.
They are often used for games and other interactive experiences that require precise movements or button presses.
The Oculus Quest 2 controllers are also ergonomically designed and comfortable to hold, which can be a plus for longer gaming sessions.
However, they can be less immersive than hand gestures, and they may not feel as natural to some users.
Hand gestures, on the other hand, can be more immersive and intuitive, as they allow you to use natural hand movements to interact with the virtual world.
They can also be more convenient in some cases, as you don’t need to hold a controller in your hand.
However, hand-tracking technology is still evolving, and it may not be as accurate or reliable as controllers in some situations.
It’s also worth noting that hand tracking on the Oculus Quest 2 is currently in an experimental phase, and not all apps and games support it.
Ultimately, the choice between controllers and hand gestures comes down to what works best for you and your needs.
Both input methods have their own strengths, and it’s worth trying both to see which one you prefer.